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Games For The Breakdown is a collection of ten short, 1 page RPGs, many of which can't or shouldn't be played. Or rather, Games For The Breakdown is a collection of poems that are also games, that challenge both what it means to be poetry and what it means to be games. The collection is aptly named—these are games intended for when collapse occurs. 

This is the second in a series of zines dealing with these sorts of games, the sequel to Games For Lost PeopleWhile the first grappled with hope and sorrow in more upbeat ways, this collection delves deeper into heartbreak, loneliness, and discomfort. 

Content Warnings: These are all games about mental illness and health in their own ways. While many of them contain allegorical or metaphorical references to mental illness, only "stare cw self harm" features literal instructions involving self harm, and the warning is contained within the title. 

The image used as the cover is based off of a mask with a complicated history that has ended up in my life. While I don't know its community of origin, my research indicates that it's almost definitely from a Northwest American indigenous art tradition, and that the mask was created to be sold to tourists. If anyone has more information to identify the mask, please let me know. 


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g4tb.pdf 6 MB

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The Zine is 16 pages, including a front and back cover, brilliant white cardstock.


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